As part of the Aces: Scouring Sands Battletech campaign you can purchase new mechs. We needed a beeferier mech so we used some of our points (I am playing it cooperatively) to get the Shogun mech. Now, I have assigned the two Shoguns that I own to the Wolf's Dragoons mercenary company because that group has so many more variants available across a greater number of eras. Therefore I decided to paint them in Wolf's Dragoon's colours.
Table Top Trooper
Tabletop miniatures, role-playing games, boardgames, military history and gaming in Victoria B.C. Canada
Sunday, June 21, 2026
Wolf's Dragoons - My Paint Scheme
Saturday, June 20, 2026
Patchwork Guild - New Paint Scheme
After finally received my Mercenaries Kickstarter recently I have been debating about changing the paint scheme for my own mercenary group, "The Patchwork Guild" (see my new symbol for the guild below).
I have painted some models for them several years ago with the veterans and elites here. I was never entirely happy with the look of what I did. Since starting two Scouring Sands campaigns, I tried a new idea for a paint scheme and really like it.
Primed black I then used mostly TTCombat paints. Heavy drybrush with Osperdale Grey, drybrush with Admiralty Grey, and light drybrush of Ostrich Feather Grey. I then painted some armour panels with Osperdale Grey followed by panels painted with the following: Sports Car Red, Sour Yellow, Sunrise Orange, Ogre Bogey Green, Blue Genesis, and Blue Violet. Ancient Steel was applied to barrels, exaust ports, jump jets, and missile launchers. The end of lasers painted Sports Car Red and missiles painted with Buttercup Yellow. PPCs and jump jets painted Midnight blue then Light Azure Blue, then Phantom Ivory. Cockpit painted with black then streaks of Phantom Ivory and finally Armypainter Gloss Varnish.
Looking forward to painting the rest of my very large amount of Patchwork Guild mechs in the near future.
Saturday, April 18, 2026
Malifaux's "Index of the Untold" Campaign and Co-op book
Way waaaay back in 2015, for the second edition of Malifaux, Wyrd came out with a campaign book called "Shifting Loyalties". I made a post about it back then. The system was simple to use and was great fun to enhance your crew and HQ as you played it through. Well, Wyrd is coming out with a new campaign book for it's fourth edition of Malifaux..."Index of the Untold"
Here is the announcement from the Wyrd website: "Campaign mode is a way for you to advance your crew from game to game. You start off by choosing two keywords to combine, regardless of faction. This allows for a high degree of creativity. You can do anything from combining Urami and Fae for a haunted forest theme, to combining Red Library and Chimera just so you can take all the monkey models in the game. Next, you create your own master. You do this by picking one of five archetypes and then filling in actions and abilities on your Master from your chosen keywords. You even build your own crew card, choosing from a plethora of starting keyword abilities in the first week and then slowly building on them as your crew grows.
After each game you will go through the Aftermath Phase. In this phase you will find and buy new equipment that can be used by any model, advance your leader with experience, and determine which of the killed models receive injuries. There are loads of interesting pieces of equipment from the standard weapons to the Strange Portal that, when used incorrectly, can transport your model into your next game. Injuries range from the devastating to the merely embarrassing, like the Blackmail result that can be removed from your model by your opponent to force it to take an action. Add in an Aftermath Hand to cheat the results (because what is Malifaux without cheating), a Back-Alley Doctor, ancient named weapons and much more, and you and your group will still be coming up with new ways to play campaign games years from now."
Am I excited? For sure. The Shifting Loyalties campaigns we played were great fun and this is expanding on what was already done before. I can see this will mean I play Malifaux more often than once every three to four weeks.
But wait...there's more! "This book also introduces cooperative mode to the world of Malifaux. In this game mode, you and your friends work together against the game itself and its Non-Player (NP) models. This mode focuses on narrative, puzzle-solving, and working together to bring the fun to the table. The game size is smaller than a normal game of Malifaux, forcing players to utilize limited resources and think outside the box to beat the game. Additionally, it has a much shorter playtime (on average) than a normal game of Malifaux, allowing you to knock out a game in an hour once you have learned the system.
Each NP model has its own stat card which dictates its target priority and what it can do on its turn. Players flip cards to determine which set of actions the NP models take and then follow the instructions on their card. You can use any models in your collection to represent these enemies, allowing you to tailor your experience. Want to do a raid on the Witch Hunters? Use Witchlings as Scrappers and Thalarian Quellers as Magewrights. Want to run a game against the Cult of December? Use Ice Gamin as Scrappers and Silent Ones as Magewrights. This allows you to both make use of models in your own collection and tell your own story.
Of course, there is a lot more to cooperative mode than just enemies. There are thirteen brand new, detailed cooperative encounters for you to play through. Each encounter is broken into two parts, allowing for an element of surprise if you don’t read ahead. Don’t worry, there is plenty of replayability, especially with Challenge Mode, which allows you to increase a scenario’s difficulty. You can even combine campaign and cooperative mode by playing the encounters in order and following the instructions in the campaign section at the end of each one! Oh, and if you want to play solo, go for it. Cooperative mode works perfectly well as a solo game.
Whether you want to pull off a train heist or escape a collapsing mine, Malifaux cooperative mode has what you’re looking for, and the campaign rules allow you to build your own models and advance your crew as you do. Along with the book, we will also release a deck of cards that includes equipment, injuries, and the cards needed for cooperative mode."
Its coming this summer and I am waiting with baited breath. Should be great fun.
Link: Wyrd's Waldo's Weekly Website and Wyrd's Adepticon Slideshow
Thursday, April 16, 2026
Gaming the last three months
Going to college has taken my painting time to zero. However I have played a lot of games.
For board games I've played 28 including Star Trek: Ascendancy pictured below. Other standouts played were Fate of the Fellowship, Quacks, Marvel Champions, and Warchest. There was also, for the month of March in my province of British Columbia, a Royal proclamation by King Charles that March would be "Community Game Month". It was to build community networks and foster bonding over group activities. Cool.
For miniature games there were many fun ones played. Four Malifaux 4th edition games...
...two Gaslands games.
Now that my semester is over I can start painting again! First up are some Patchwork Guild models for two Battletech: Alpha Strike Scouring Sands cooperative campaigns with different friends, then finishing off the Police for the Batman Miniature Game, and my current Malifaux crew of Von Schtook.
Saturday, February 14, 2026
Malifaux Missing Models
For those of you who want the new models, within the 4th edition crew boxes, there is a path to get them. See the announcement made last year, that I just stumbled onto, right here.
If you click the link for "Malifaux Fourth Edition Box Contents", you will see a list of what models will be in which box as they are produced. As they say in the announcement, "Any completely new models, like specific Totems, packaged with older models, will be available to order separately for one year. This will let you pick individual ones you might need if you’ve already got everything else in that particular box. In the document, these models are highlighted in yellow."
So far, only Crumb (Nekima Broodmother Totem) is planned and will be released in May. Unfortunately the Masters and models that were in the duelling master packs will not be sold separately as they are not in the new master boxes. I'm hoping to fill out some gaps in my models so that I don't have to use proxies.
Friday, January 16, 2026
Hot Wheels Bike Terrain
I've picked up some scatter terrain, over the last two months, for the Batman Miniature Game and Marvel Crisis Protocol at Dollorama. Now that I have them next to some models they are not quite to scale. I will still use them because they are cheap, pre-painted, and look cool.
Saturday, January 3, 2026
Lemax Large Landscape Accent Pebble Mat
On Boxing day I picked up two of these Lemax Landscape Accent large pebble mats at Michael's on clearance. Why two? Each of them are 36 by 18 inches so you need two of them for a three by three foot playing area.
They looked good in the bag it came in. Placed together there is a slight misalignment in the pattern of the stones which is not glaringly obvious while playing. I might give it a little dry brush to make the stones stand out more, but its not essential.
For a Malifaux game I played yesterday, it looked perfect on the table.
Thursday, January 1, 2026
Looking Back at 2025 and Ahead to 2026
It was a great year for boardgames, but poor for role-playing and miniature gaming. I'd like to alleviate that for 2026. I also want to bring out games I can play solo so I can get used to the rules and play them with others. My miniatures are definitely longing for the paint brush so more painting in in my future this year including scenery painting.
Sunday, December 28, 2025
Things That Have Happened since Early September
I have not been idle since early September, but I have been busy with other things. School, homework, and studying has been a part of it plus short local travel, writing, and reading. I need to be better with putting up little missives and happenings.
There was some painting of "cop" keyword models for the Law Forces faction of the Batman Miniature Game. I did a lot of work and now its just the details left on most of them. Below is a sample.
There were a few games of the Batman Miniature Game and in the last one of the year I managed my first win! I think I might be getting used to this faction.
A couple of Malifaux games were played using my Tormented faction. We are starting to get used to the 4th edition.
Battletech: Alpha Strike was played with another game in the Lyran Commonwealth's planetary assault on my Draconis Combine colony world. Good times.
Another Malifaux game.
Played a large nine player game of Eastern Empires (a redo of Mega Civilization which was a redo of Advanced Civilization). I placed last, as the Saba civilization (Red), but it was close. I always love this game.
Another Batman game.
Final miniature game of the year...Marvel Crisis Protocol! Defenders led by Daredevil and I took Spider Foes led by Doctor Octopus.
Thursday, September 4, 2025
So many Cops!
There are many, many models that have the Cop keyword in the Batman Miniature Game, and very few are not part of the Law Forces faction. Since getting back into the Batman Miniature Game, and painting the Patterson Batman and Batman on Bike, I next decided to tackle ALL the Cop models. Wow, oh wow. When I'm done I will have 44 Cop models from all three editions of the game (metal, resin, newer thermoplastic).
Here are the 1st edition models, with the Cop keyword, that I finished years ago: Commissioner Gordon, four street cops, and three SWAT.
Here are some more SWAT, and two Gordons (Back to Gotham and The Batman sculpts), that also have the Cop keyword. A note about SWAT models is that they have the Elite trait, which means you can only take one of them in your crew. The caveat to that is if you have a model with the Boss: SWAT trait, in which case you can take as many as you want. When I finish these models, five will have that trait (2 Gordons, Aaron Cash, Lt Brandon, and Commissioner Loeb).
Then there are the rest of the Cop models! They are from the Nolan films (3), Back to Gotham starter set (4 plus one detective shown earlier), The Batman starter set (6 including the Gordon model shown earlier and yes the horse mounted cop is in that set), Gotham Central Cops (4 total including the two shown earlier), and Commissioner Loeb from the first edition (Commissioner Loeb and Gotham Police blister).
The models are in the final stages, after I've used the army painter method of using one colour on each model than starting at the first model with the next colour. I will be posting them as I put the finishing touches on them starting with the oldest models to the newest in each set they came out in.
Friday, August 1, 2025
Construction Vehicles Playset
Picked up this Cute Stone Construction Vehicles Playset from Amazon.ca a year ago and hadn't cracked it open. Wanted to get some construction vehicles to go with my Marvel Crisis Protocol and Batman Miniature Game figures and the MCP NYC Construction Site Terrain Pack (currently assembled and primed but not painted). Its important to think outside the box, so to speak, for interesting terrain for miniature games.
There is quite a lot in this set and although there are more larger items than are normally on the table for the size class it gives variety and flair to the tabletop. However the quantity will go nicely with the BMG.
Wolf's Dragoons - My Paint Scheme
As part of the Aces: Scouring Sands Battletech campaign you can purchase new mechs. We needed a beeferier mech so we used some of our points...
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