Uncharted Seas is a 1/600 scale naval fleet combat miniature game set in a high-fantasy setting. Originally made by Spartan Games starting in 2008, new content stopped shortly after its 2012 hardback edition of the rules (seen below). After Warcradle purchased their IPs in 2017, Uncharted Seas was placed last in development of the new rules for Dystopian Wars and Firestorm Armada. The older Spartan Games rules, with the unusual exception of Uncharted Seas, is available here. The Uncharted Seas rules, however, are only available from the Facebook fan site The Uncharted Seas - Official Community Page in their files section. You'll have to submit a request to join them.
It has the basic game mechanics used in Firestorm Armada and Dystopian Wars (stat cards, setup, order of play, movement, combat, exploding dice) but with less models and some different or special rules. It does have the addition of the wind mechanic, which doubles movement cost when travelling into the wind. The wind can change direction each turn to change the strategy used. Movement is more like Dystopian Wars with different sizes of turn templates depending on the size of ship, although some ships are more or less maneuverable than its size class.
There are nine factions in Uncharted Seas: Imperial Humans, Iron Dwarves, Thaniras Elves, Orc Raiders, Bone Griffons, Dragon Lords, Ralgard, Shroud Mages, and Sky Pirates. Each have their own special rules for many of their models, giving a unique flavor to the faction. There were two eras of models with the second era having a redesign of the models, giving them a better themed look as the companies model making technology and designers skills improved.
I have enough models for a few factions to have large games as well as neutral models usable by anyone. This should be a fun painting project with the hope of playing it after congregation restrictions are lifted. I already have small islands and larger islands done so just need to get some paint on some resin/metal models.
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